| Big Wall (a.k.a. Bluff
Bastion)
General Information:
Multi
pitch sport climbs in a stunning situation, especially when a big swell
is running.
A word of warning:
This wall contains many loose blocks, although most routes
(particlarly those in the higher grades) are on relatively solid rock.
It should therefore only be approached by a competant party. If there
are any signs of other parties already on the wall extreme caution
should be taken when abseiling in. Please do not attempt to clean
the blocks off this wall, there's too many, it's too dangerous, and
it could seriously alter the character of many of the routes as falling
blocks smash into them.
Please also note that, other than jumaring up a fixed
line or swimming around into Sea Gully (neither of which are particularly
desirable), the routes described are the only means of escape once you've
abseiled in. If you have any doubts of your ability to safely climb the
routes please do not attempt to climb on the wall.
Routes:
Routes 1-2 are approached by a short
abseil from the station located on the left hand side of the wall (looking
at the wall).
Routes 3-11 are approached by a 55m abseil from the station
located on the left hand side of the wall (looking at the wall) to a large
sloping platform about 5.0m above sea level.
Routes 12-14 are approached by a 55m abseil from the
station located on the right hand side of the wall (looking at the wall)
to a small flat platform just above sea level. It is possible to abseil
directly to a hanging stance (about 5.0m above sea level) to the left
of this platform to start route 12. This has the advantage of avoiding
rope drag on the first pitch.
1 - Round About Midnight - F7a+
Climb the arête and face, with a hard start
to the thin face climb.
F.A. Danny Ng (1995)
2 - Bitter Dose - F6a
The easy way back to the top of the wall from the
left hand abseil. Climb the easy groove on suprisingly good rock.
F.A. Danny Ng (1995)
3 - Sea Weed Slab ** - F6a
High and low tide starts to this climb are available
depending on the condition of the sea. To get the full grade use the
lower start and climb the wall at the left hand end of the large ledge.
F.A. Danny Ng (1994)
4 - Sea Weed Arete - F6b+
Climb the overhanging wall and arete at the left edge
of the large sloping ledge.
F.A. Terry Ng (1994)
5 - Don’t Cry Babe - F6a+
Climb the short overhanging crack on the wall at the
back of the large lower ledge.
F.A. Danny Ng (1994)
6 - Mac the Knife ** - F6a+
A delightful pitch up the prominent arete above Don’t
Cry Babe. Either climb this pitch to start or abseil to belay bolts
just below the base of the arete.
Start up the face left of the arete until tricky moves through a small
overlap lead back right to the arete proper. Follow this to a belay
on a small ledge at its top.
F.A. Danny Ng (1994)
7 - Stoned Cold Sober ** - F6b+
Another superb pitch, this time up the soaring corner
line right of the arete.
A slightly overhanging start leads to superb bridging up the corner
above.
F.A. Stuart Sharpless (1997) - on gear,
8 - Destination Moon - F6c
Start a few metres right of the corner and climb the
crack up the back wall before making a hard move right to exit the crack
at the upper terrace.
Danny Ng (1997)
9 - Its Not Unusual - F6c
Start at belay bolts lower on the wall facing into
the cave. Climb the wall above past some loose blocks to reach a slab.
From the slab step left towards some undercuts and join Destination
Moon near its end. Finish as for this.
F.A. Danny Ng (1997)
10 - Strangers in the Night * - F7b+
Start on the steep slab on the left hand side of the
cave. Climb a short way up the corner, directly above the left side
of the cave, before making a short rightwards traverse beneath a small
roof. Climb through the roof and continue directly up the wall, passing
through two more small roofs until reaching a short steep headwall.
Move left on sloping holds onto the headwall before making hard moves
to the top of the crag (crux).
F.A. Danny Ng (1995)
11 - Vaspering ** - F7b
Pitch 1(F6c): Follow Strangers in the Night to where
it moves through the first overlap. From here continue traversing right,
beneath the roofs, to a hanging belay directly above the roof of the
cave.
Pitch 2 (F7b): Climb up a slightly right to good side pulls on the right
side of an overhang. Make hard moves up and left through the roof (crux)
before continuing up the thin crack above. When the crack thins out,
make delicate moves rightwards to another thin crack. Belay on the small
ledge.
Pitch 3: Follow a rambling line up the vegetated chossy wall above.
F.A. Andy Vasper (1993)
12
- Call of the Wild *** - F7a+
Undoubtably the best line on the crag which, when
combined with the final pitches of Vaspering, gives a superb and sustained
outing.
Pitch 1: Start from the platform on the right hand side of the crag
or a hanging belay just up and left of this which helps avoid rope drag.
From the hanging belay, step left onto the slab and traverse diagonally
left towards a small hanging slab. Pull onto this and climb up to the
roof above. Traverse left above the lip of the cave and make hard moves
into the obvious corner system. Follow this to its top and swing left
to a hanging stance on the slab. Finish as for Route 11.
F.A. Danny Ng (1997)
13 - That Old Feeling ** - F7a
Pitch 1 (F7a): Start from the platform on the right
hand side of the crag. Make a short horizontal traverse left until a
thin crackline leads directly up the wall. Climb this until just above
a series of roofs, to the left. Head left, just above the roofs and
not moving too high onto the loose blocky wall above. Move onto a hanging
pillar and climb this to a belay stance at its crest.
Pitch 2 (F6b): Follow a rambling, leftwards trending line up the blocky
wall above.
F.A. Danny Ng (1997)
14 - I Look Good ** - F7b
Start as for That Old Feeling but instead of following
the thin arete crack carry on left and up through the roof on good jugs
to a belay in the groove above.
F.A. Danny Ng (1998)
15 - Silent Treatment - F6a
Pitch 1 (F6a): From the right side of the platform
climb up the wall towards a slightly vegetated corner. Follow this and
belay on top of the block.
Pitch 2 (F6a): Climb directly up the wall above, being cautious of loose
blocks.
F.A. Danny Ng (1999)
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